Muncheberg
04/19/1945
With the Third Reich in its death throes, the Soviet juggernaut began to pick up speed. The German defense line on the Oder had 
been broken; one town after another fell to the Russian armies as they advanced on Berlin. Hitler was determined not to fight 
the final battle in the city itself, but rather on the front of the IX Army. Throwing whatever troops were available into the 
path of the onrushing hordes, the Germans paid a bitter price for every days delay. One such instance where heavy fighting 
occurred was in and around the little town of Muncheberg, where the Germans momentarily mounted a semblance of organized 
defense.
This is a remake of the famously unbalanced scenario The Agony of Doom. There are many changes in this new version: new 
mapboard and some changes in the Orders of Battle (especially the Russian one, which is increased by a powerful reinforcement 
group.) So playing this one is a completely new experience if you have already played The Agony of Doom. 

Russian -->[ German

Scenario Length: 9 Game Turns - LOS (10 hexes)
Victory objective: The side with the required Victory Points is the winner. Both sides gets VPs for owning VP Objectives.
Scenario designer: ASL'Men [ The Agony of Doom + Cough Rico ]
